Showing posts with label ★★★★. Show all posts
Showing posts with label ★★★★. Show all posts

Sunday, April 19, 2015

Adventure Games - April, 2015

Type: FPS
Price: $7
★★★★
Type: Dual-stick adventure
Price: $6
★★★★

Type: Dual-stick adventure
Price: $6
★★★★

Type: Puzzle
Price: $4
★★★
Type: RPG
Price: $3
★★★
Type: Roguelike
Price: $6
★★★
Type: RPG battler
Price: Free
Type: Roguelike
Price: $2


Management Games - April, 2015

Type: Fighting
Price: $7
★★★★

Football Manager™ Classic 2015
Type: Sports management
Price: $20
★★★
Type: City-builder
Price: Free
Type: Sports management
Price: Free
Type: Restaurant management
Price: Free


Wednesday, April 8, 2015

Thursday, April 9th, 2015: ★★★★ surprise attack!

Zombie Panic in Wonderland DX
Type: Tap shooter
Price: $5
★★★★

Implosion - Never Lose Hope
Type: Dual-stick adventure
Price: $10
★★★★

Driver Speedboat Paradise
Type: Racing
Price: Free
★★★

Pixel Gun 3D
Type: FPS
Price: $10
★★★

Spirit Lords
Type: Dual-stick RPG
Price: Free
★★★

Soul Taker: Face of Fatal Blow
Type: RPG battler
Price: Free


Battle of Towers and Giants
Type: TD
Price: $2


Sunday, April 5, 2015

Sunday, April 5th, 2015

Adrenaline Racing : Hypercars
Type: Racing
Price: Free
★★★★

playsets.
Type: DM
Price: Free
★★★

Pixel Z
Type: FPS
Price: $1
★★

Culebra
Type: Flappy
Price: Free


Voodoo Zombie
Type: Brawler
Price: Free


A Noble Circle
Type: Music
Price: Free


Brigand
Type: Roguelike
Price: $10

Saturday, March 28, 2015

New rating system

New rating system:
 - F2P freemium model
 - B2P freemium model
- Daily iOS quality
 - (rare, see below)
 - Honorable mention

All games included on this site "stand out from the crowd", although  star and  star games carry added economic systems where currency purchases constitute a large portion of game progression, or included advertisements overshadow gameplay.  games generally follow a "premium" model or the F2P/B2P freemium model is minimal if non-existent.

Before deciding which games to include on this site, I assume most software released on the App Store uses lockbox (daily random items) or rental (money for accelerated progression) design. Very few games use expansion design (paying for additional content).

While iOS games have come a long way since introduction as mobile apps, the App Store still functions primarily as a mobile arcade, with small portions of money ($1) in exchange for playing simple software packages. Except in exceptional circumstances, App Store games should not be considered on par with console games, given the lower price margins ($20 for the costliest quality App, for example). However, sometimes iOS gems appear in the store and I do try to highlight those.  denotes a game far above normal quality for what is normally released on the App Store.

Note: Most games I post on this site, I don't purchase or try myself, only preview. Take that into account when judging whether to buy or not buy a product. This is not a review site. My intentions are only to highlight stand-outs. If you want quality reviews, try one of the two blogs linked to from this site, Touch Arcade or Pocket Tactics.